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Black Ops 3 PC Modding & Mapping Tools – Open Beta

Today, we kick off our Open Beta for PC Modding & Mapping Tools

By John_Rafacz on September 27, 2016
John_Rafacz
Level 3
‎27-09-2016 09:53 AM
‎27-09-2016 09:53 AM

In April, we began rolling out invitations to members of the PC modding community to participate in our Closed Alpha program. Months of testing, teamwork, iteration, updates, and refinements later, we’re pleased to announce that today marks the beginning of our Open Beta on PC!

Concluding our Alpha phase means that we’ve passed step one – there’s still work to be done, and with the start of the Open Beta we’re excited to begin the next phase of development…

Opening access to modding and mapping tools to a wider audience will allow us to more effectively address bugs, add polish, and move closer to a complete suite of PC features. While these tools are most certainly for the community, they wouldn’t be possible without the community itself, which is why we’re grateful for your patience and participation.

In the coming months, we plan to continue to work on enhancing the user experience and the ability to create modded content. The Open Beta will include an Unranked Server Browser that will allow users running mods to connect to each other’s custom game lobbies.  The Unranked Dedicated Server files are still under development and their intended release is currently TBD. You can explore maps/mods created by the community in the Steam Workshop. There you can see some of the content developed during the Closed Alpha.

If you have questions, or simply want to stay tuned for periodic updates, please make sure to follow @treyarch and @PCDev_Assist on Twitter.

Thank you, and enjoy the PC Open Beta!